This may have been due to exiting while the program was still scanning folders when the media library was still enabled, but it's stupid Java, so who knows. One time so far the javaw.exe process stayed stuck in memory on exit, consuming over a GB of RAM. And it doesn't mention that the server has to be restarted to recognize this change. I had to disable transcoding of mp4 and others, because it was transcoding most files even though my WDTVLive device supports them directly just fine. I disabled and forego the media library to avoid this. Enjoy multimedia with DLNA/UPnP-compatible devices Go to DSM > Main Menu > Media Server to enable DLNA service, press the Device button on your. We are continuously adding new features and doing performance optimizations. Previously In Ant Media Server v2.0, VP8 and Data Channel features were released. With a DLNA compatible device (I use a PlayStation 3 or Winamp plugin with mlupnp or UpnpPlay) open the server and view its contents. #Universal media server mp4 support how to#How to use:-With your Android device connected to a network (WiFi or Ethernet), activate the server (automatically activated when starting the application). Only caveats I've found: - The database size it creates for a modest media library it rather large, and takes forever to scan. We are very happy to announce that Ant Media Server v2.1 is released with some more great new features such as HEVC(H.265) support in WebRTC stack and WebM Recording. Ethernet-Network Support (not tested on physical device). But the program is nicely configurable, and does work rather well. #Universal media server mp4 support mac os#Well, it's still a thing made with yucky Java, but at least now it includes its own runtime of it, so there's no ancient security risk, system polluting, full Java install required anymore! Of course, being Java, it's a RAM, CPU, and disk space hog. Because it is written in Java, Universal Media Server supports all major operating systems, with versions for Windows, Linux and Mac OS X.
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